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							- class coordinates {
 
-     #x;
 
-     #y;
 
-     #z;
 
-     #rotate;
 
-     #head_rotate;
 
-     constructor() {
 
-         this.#x = 0;
 
-         this.#y = 0;
 
-         this.#z = 0;
 
-         this.#rotate = 0;
 
-         this.#head_rotate = 0;
 
-     }
 
-     get x() {
 
-         return this.#x;
 
-     }
 
-     get y() {
 
-         return this.#y;
 
-     }
 
-     get z() {
 
-         return this.#z;
 
-     }
 
-     get rotate() {
 
-         this.#check_rotate();
 
-         
 
-         return this.#rotate;
 
-     }
 
-     set x(target) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Coordinate must be numer.");
 
-         }
 
-         this.#x = target;
 
-     }
 
-     set y(target) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Coordinate must be number.");
 
-         }
 
-         this.#y = target;
 
-     }
 
-     set z(target) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Coordinate must be number.");
 
-         }
 
-         this.#z = target;
 
-     }
 
-     set rotate(target) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Coordinate must be number.");
 
-         }
 
-         this.#rotate = target;
 
-         this.#check_rotate();
 
-     }
 
-     #check_rotate() {
 
-         while (this.#rotate < 0) {
 
-             this.#rotate += 360;
 
-         }
 
-         this.#rotate = this.#rotate % 360;
 
-     }
 
-     set head_rotate(target) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Coordinate must be number.");
 
-         }
 
-         this.#head_rotate = target % 90;
 
-         this.#check_head_rotate();
 
-     }   
 
-     #check_head_rotate() {
 
-         if (this.#head_rotate > 90) this.#head_rotate = 90;
 
-         if (this.#head_rotate < -90) this.#head_rotate = -90;
 
-     }
 
-     get head_rotate() {
 
-         this.#check_head_rotate();
 
-         return this.#head_rotate;
 
-     }
 
-     #radians(change = 0) {
 
-         return (this.rotate + change) * Math.PI / 180;
 
-     }
 
-     move_front(target = 1) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Steps must be number.");
 
-         }
 
-     
 
-         this.#y -= Math.cos(this.#radians()) * target;
 
-         this.#x -= Math.sin(this.#radians()) * target;
 
-     }
 
-     move_back(target = 1) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Steps must be number.");
 
-         }
 
-         this.move_front(-target);
 
-     }
 
-     move_left(target = 1) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Steps must be number.");
 
-         }
 
-         
 
-         this.#y += Math.cos(this.#radians(-90)) * target;
 
-         this.#x += Math.sin(this.#radians(-90)) * target;
 
-     }
 
-     move_right(target = 1) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Steps must be number.");
 
-         }
 
-         this.move_left(-target);
 
-     }
 
-     rotate_clockwise(target = 1) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Degrees must be number.");
 
-         }
 
-         this.#rotate -= target;
 
-     }
 
-     rotate_counterclockwise(target = 1) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Degrees must be number.");
 
-         }
 
-         this.#rotate += target;
 
-     }
 
-     rotate_top(target = 1) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Degrees must be number.");
 
-         }
 
-         this.#rotate + target;
 
-     }
 
-     rotate_bottom(target = 1) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Degrees must be number.");
 
-         }
 
-         this.#rotate -= target;
 
-     }
 
-     get as_string() {
 
-         let dump = "";
 
-         dump += "X: " + this.x + "\n";
 
-         dump += "Y: " + this.y + "\n";
 
-         dump += "Z: " + this.z + "\n";
 
-         dump += "ROTATE: " + this.rotate;
 
-         dump += "HEAD ROTATE: " + this.head_rotate;
 
-         return dump;
 
-     }
 
- }
 
- export { coordinates };
 
 
  |