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							- class coordinates {
 
-     #x;
 
-     #y;
 
-     #z;
 
-     #rotate;
 
-     constructor() {
 
-         this.#x = 0;
 
-         this.#y = 0;
 
-         this.#z = 0;
 
-         this.#rotate = 0;
 
-     }
 
-     get x() {
 
-         return this.#x;
 
-     }
 
-     get y() {
 
-         return this.#y;
 
-     }
 
-     get z() {
 
-         return this.#z;
 
-     }
 
-     get rotate() {
 
-         return this.#rotate;
 
-     }
 
-     set x(target) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Coordinate must be numer.");
 
-         }
 
-         this.#x = target;
 
-     }
 
-     set y(target) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Coordinate must be numer.");
 
-         }
 
-         this.#y = target;
 
-     }
 
-     set z(target) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Coordinate must be numer.");
 
-         }
 
-         this.#z = target;
 
-     }
 
-     set rotate(target) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Coordinate must be numer.");
 
-         }
 
-         this.#rotate = target % 360;
 
-     }
 
-     #radians(change = 0) {
 
-         return (this.rotate + change) * Math.PI / 180;
 
-     }
 
-     move_front(target = 1) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Steps must be number.");
 
-         }
 
-     
 
-         this.#y += Math.sin(this.#radians()) * target;
 
-         this.#x += Math.cos(this.#radians()) * target;
 
-     }
 
-     move_back(target = 1) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Steps must be number.");
 
-         }
 
-         this.move_front(-target);
 
-     }
 
-     move_left(target = 1) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Steps must be number.");
 
-         }
 
-         
 
-         this.#y += Math.sin(this.#radians(-90)) * target;
 
-         this.#x += Math.cos(this.#radians(-90)) * target;
 
-     }
 
-     move_right(target = 1) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Steps must be number.");
 
-         }
 
-         this.move_left(-target);
 
-     }
 
-     rotate_clockwise(target = 0) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Degrees must be number.");
 
-         }
 
-         this.#rotate -= target;
 
-     }
 
-     rotate_counterclockwise(target = 0) {
 
-         if (typeof(target) !== "number") {
 
-             throw new TypeError("Degrees must be number.");
 
-         }
 
-         this.#rotate += target;
 
-     }
 
- }
 
- export { coordinates };
 
 
  |